Counter-Strike
This interview was posted a few months ago on teamexcello.com, we feel that it is interesting enough to have more people read it in the brand new site, excello.net.
The interviewee is one of HLTV.org's main people, Per 'Nomad' Lambæk.
First of all, could you enlighten our readers about how HLTV.org became a reality?
- Well, to be perfectly honest I do not really know, I joined up a few weeks after Martin, and a few other guys who left long ago, started it. I had actually had the same idea for a while as I owned a server where I could host HLTV, but never got around to doing anything about it myself, but when I found HLTV.org I figured I could help out there.. That is all nearly 8 years ago though, I was just a 16 year old teenager without much of a clue back then. Slowly but surely I worked my way up the ranks and I pretty much ran the entire thing myself for nearly a year, after which I was so fed up with HLTV.org it was days away from being closed down. Luckily Nix0n really stepped up and started helping out, then the traffic started increasing and we could start selling real ads, and then the rest is history I guess.
You have covered a lot of events through the years. Which one has been the most memorable, and which one has brought you the most trouble?
- I do not do much on-site coverage, but I had the honor of attending ESWC in 2007, many of the readers might have seen a video clip from the final, but if they haven't then let me describe it. ESWC literally had a hall filled with 5000 fans watching the NoA vs Pentagram match, everyone was cheering for the underdogs NoA and the atmosphere was just amazing, I have been to a Manchester United champion league match with 40.000 spectators on the stands, but the atmosphere there never came close to what ESWC created, so that and the LONG winter nights covering CPL Winter with the guys from HLTV.org.
The worst event experience must have been CPL Spain, for some reason the event got a ton of attention without actually being that major, and their Internet connection was a disaster, I think i got 300 private messages on IRC in one day, all of which pretty much described in one way or another how I and HLTV.org created a vacuum.
HLTV.org has developed into one of the best e-sport coverage sites in the world within a timespan of last couple of years. What initially made you want to launch such a website, and what can gamers expect from the future of HLTV.org?
- I do not think there was a big master plan behind launching it, to be honest we were all young and stupid back then, I think most of the guys were trying to mimic the big sites like SoGamed back then, why I joined I don't know to be honest, I guess I just needed something to pass the time really.
About the future then I honestly have no idea, that is the great thing about HLTV.org if you ask me, we do not have some corporate overlord telling us where to go, and we do not work 8 hour days, we work when we got work to do, and we go about things as they come along, so there is not huge master plan, when someone suggests some cool feature I think it through, and if I think it is feasible I will probably do it.
Streaming has become more and more relevant within the e-sports scene. Do you think that HLTV will always be a strong tool to watch CS, or do you believe it might lose ground as video stream quality increases?
- Well that is for the spectators (and leagues :() to decide really. Of course I see HLTV as the better alternative, I find the interactive nature, and the quality of HLTV superior, but I of course know HLTV has a ton of bugs and annoyances, I am just sad Valve did not want to take it to the next level, with some more work it could go from being good to mind blowing awesome (think being able to review the match a round watching it from all sides, stats being updated real time, a synchronized commentator, live updates from other matches being played at the same time in-game and so on..) - so if HLTV is the media of choice in 2 years I do not know, that is in part why we chose to move HLTV.org a bit away from the whole HLTV thing, we still gladly do HLTV, and we do it better than everyone else, but we also focus on the general event coverage, making sure we are not relying on something that can be swept from beneath us tomorrow.
A while ago you announced wSync, which enables people to stream matches in real-time. That project has been quiet for a long time – what happened to it? Will we see any further updates from it, or did you abandon that project?
- Yea, god, I hate to even think of it.. So basically wSync set out to do one thing, make a static delay (e.g. fixed at 90 seconds) instead of a dynamic delay which is what shoutcast has, shoutcasts dynamic delay means that the delay is individual for each person who connect, making it impossible to sync up. Anyways, I made the application, the server, and got the whole delay thing fixed perfectly. When I then tested it, it turned out that while my delay was perfectly fine, HLTV did NOT have a static delay. HLTV will drift anywhere between 90-95 seconds of delay at its own liking at times, this is due to the nature of modern gameservers. Most play on gameservers that does 500-1000 fps, that means they do 1000 updates per second, meaning their timing is much more precise, than HLTV which only runs at 50-100 updates per second. The more precise timing means that the actual game, and what you see on HLTV slowly drifts apart, and for each second that goes it potentially gets worse. This is also why HLTV sometimes jumps ahead in the game when it syncs up.
Anyways to make a long story short, it is still on my mind, and it is still the plan to get working, but it has gotten a low priority, and with other HLTV.org stuff and my studies a low priority is pretty dangerous for a project I am doing.
You have met a lot of gamers over the years, having been in most of the world’s most important e-sport events. Two world-famous gamers, SpawN and HeatoN, have recently been linked to ZOWIE – who other have you met that actually came across as someone who could help the scene grow as a whole once they retired from professional gaming?
- Nix0n actually does most of the event stuff, so I haven't met so many of the pro-gamers, but honestly nearly all progamers I have met are fun, easy going, intelligent, just about any one of them could probably help the scene grow if they put in the same determination as they do in their gaming.
The e-sports scene has been poised with tournaments that end up not paying the prize on offer. Do you feel like that will drive away people and sponsors from the e-sports scene or do you think that these tournaments will ultimately be replaced by trustworthy ones?
- Well, it is hard isn't it? The reason why leagues get away with it is because esports is at a stage where I think everyone agrees we cannot do without them, teams cannot just boycott ESL because of missing prize money, because then suddenly they go 6 months without an event, and then no sponsors will pay them. It sadly leaves the scene in a bad situation, because before someone starts boycotting the leagues that do not pay, it is hard as hell for new ones to emerge, to be honest then I am just happy that is not one of my headaches because I really do not have the first idea of how to solve it. But I do think it is very unfortunate, and I hope the leagues that do owe money, and are still operating, will start making it a priority, as it certainly should be.
ESL recently stopped allowing HLTV.org to stream their Pro Series matches in order to encourage spectators to use their ESL-TV stream. How did you take that decision, and do you think that’ll ultimately pay off to them or do you believe they’ll eventually let you back in?
- Of course I do not like it, but again, it is their league and they have the media rights, so they decide. I think we should give the spectators the different choices and let them choose. By banning HLTV I think ESL realizes that HLTV is a better product than streaming, at least for many users, and they know they need to ban it to get more viewers. To me that is just going backwards, we do not ban good things to keep bad solutions alive, that is not how progress is made, progress is that you out-compete the current product with a better one. I doubt they will ever let us back in, I think they'd much rather kick us out all together, but who knows what is going on in the ESL headquarters.
You have started one of the most successful ventures within e-sports. What sort of advice would you give to someone trying to make his own concept triumph in the world of e-sports?
- I love this question, because I have seen so many sites come and go in my time in esports, during the past 7 years I have kept a close eye on every would-be competitor of HLTV.org and seen so many failures. My key to success is so very simple, do not do it to get rich, do not do it to get famous, do it because you think it is fun, and then see where it takes you. In a business as esports where you are competing against dedicated people who are passionate about their work you cannot possibly hope to compete by taking the corporate approach with 9-17 work days and weekends off. So really, do not start a coverage site unless you actually think building and maintaining such a site is fun. My key motivation to keep doing HLTV.org is that I study computer science besides it, meaning all the programming I learn there I can try in practice and have real people try out, I love that. In turn HLTV.org has taught me so much, I might have spend what others would call an insane amount of hours on HLTV.org, all without ever getting a regular paycheck, but I honestly wouldn't trade it for anything, the experiences and the stuff I have learned cannot be taught in school or by watching TV. Anyone who starts up something new should however know that competition is fierce, success is far away, and it will take a ton of time.
In the last years we have seen investors come into the e-sports scene and controlling some strong brands with Meet Your Makers being the biggest example and now ESL also brought in venture capital. Does HLTV get any outside investment, or would it consider that in the future?
- Nope, no investments, never had any actually, we build HLTV.org from the ground without any money at all, we have never had a deficit and all our expenses are covered by our ads. We really just try to live within our means, and surely this means development is not going as fast as one might like, and it means sometimes we have to buy the cheap solution, but we make due, and we do not go bankrupt or cancel out on our deals when the economy goes to hell. Any business man will probably call this approach mad, but I guess that is why I love it.
Thank you for the interview. Would you like to leave any shout outs?
- I'd like to thank you for the interview, always nice when someone wants to hear what I think, no matter how much they may regret it afterwards.. And then thanks to the other guys at HLTV.org, without them there'd be no HLTV.org